About This Game Dr.Green is a 2D retro, arcade, action platformer, inspired by games like Megaman and Ninja Senki. Take control of the orphan Dr.Green, on his mission to save the forest and take revenge on the evil forces trying to destroy it. Dr.Green is the debut game of Indie developer & Pixel artist Johan Aronsson and is both an evironmental statement and a captivating story of a young child uncovering his past.StoryOne day Dr.Green awakes to find his home under attack. The forest he grew up in was under siege by workers. Their sole intent to destroy the natural beauty of his home for profit. Dr.Green, insensed by thier actions makes a stand against them in order to stop the destruction and save his home. Embarking upon this journey will take Dr.Green to places beyond the comfort of his home and leads him to discover mysterious secrets surrounding his past. Dr.Green is about fighting for what you believe in, even if things seems hopeless.GameplayIn Dr.Green you will experience a classic, arcade inspired gameplay. Taking control over the orphan Dr.Green you use your pea gun, loaded with powerful seeds to take down your enemies. Since Dr.Green was raised in the forest and spent a lot of time with its inhabitants he has learned the ability to double jump to be able to keep up. Double jump will prove to be a good quality on his journey and a key to progress.FeaturesController Support (Analog & D-pad)Rebindable keys for keyboardColourful pixel art graphicsCaptivating double twisted storyChiptune inspired soundtrackDr.Green have 8 levels in total, each guarded by a boss, more or less important to the story. All levels have a new element or a new enemy introduced, carefully created to fit the area they are in and often inspired by previous enemies's behaviour to give you a nice and smooth, but still, challenging experience. The game is not created in the mind of giving the player another game to blast through. I wanted to maintain the horrible, yet enchanting difficulty old platformers like Megaman had. Rewarding the player for getting to know the enemy, their movements, how the levels work, finding the timers. The game is constructed in a way that everytime you game over, you do it knowing something new about the obstacle and get you closer to the finish line. The gameplay is not always entierly linear and there are levels that provide alternative ways to mix things up a little and also encourage the player to try other ways to gain time or find more score. Throughout the level you will find seeds that you can collect, these will give you score. You will also find caged animals, that award you when freed. Depending on your final score, you will get different endings. 7aa9394dea Title: Dr.GreenGenre: Action, IndieDeveloper:Johan AronssonPublisher:Johan AronssonRelease Date: 2 Jan, 2015 Dr.Green Crack Unlock Code dr green reviews. dr green relief tampa. dr green queens. dr green york pa. dr green weight loss. dr green sparta nj. dr green yakima wa. dr green qa hospital. dr greene quotes. dr greenthumb weedmaps. dr green hoarders. dr greenthumb show. dr green quick fix. dr green mack indianapolis. dr greenberg. dr green jacksonville. dr green dispensary. dr greene er. dr green harlingen tx. dr green hand surgeon. dr green optometrist Dr. Green ends up being wasted potential filled with a frustrating mess of glitches. It could've been a hidden gem of arcady platforming/gunning goodness. But sadly, it's not.2½ out of 5 stars.. GREAT 8 BIT ADVENTURE. Didnt care for it. With a little more effort, this could have been really good. The graphics are nice and give an good gameboy-like feeling, the music is great and retro, and the controls are good which is essential for jump and runs. Unfortunately in its current state the game feels-have baked: - There are no powerups - nothing. No hearts, no extra power, no other weapon mode, nada. And this just doesn't motivate, especially if you are given the choice to take a more complicated way sometimes, which is just without any benefit, except some acorns (=coins). - The game doesn't remeber the controls once you changed them - very annoying. - And what the heck is the point of playing if you just get a level selector in the beginning of the game? Fix this tiny list and you have a solid jump and run.. With a little more effort, this could have been really good. The graphics are nice and give an good gameboy-like feeling, the music is great and retro, and the controls are good which is essential for jump and runs. Unfortunately in its current state the game feels-have baked: - There are no powerups - nothing. No hearts, no extra power, no other weapon mode, nada. And this just doesn't motivate, especially if you are given the choice to take a more complicated way sometimes, which is just without any benefit, except some acorns (=coins). - The game doesn't remeber the controls once you changed them - very annoying. - And what the heck is the point of playing if you just get a level selector in the beginning of the game? Fix this tiny list and you have a solid jump and run.. Great game! Worth the price!. So far it's a really fun game, i like the soundtrack, the character sprites, and the style reminded me of the old megaman series. One thing that botheres me alot is that there's no Save feature, but the Dev added "Continue" and pick up the last checkpoint.Looking forward for the dev to make a eco-like Metroid game.
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